Thursday, October 25, 2018

Types of Lights in 3ds Max


Lights play a significant role in 3ds Max as through perfect lighting one can generate stunning scenes and projects. So, here in this blog, we are going to cover the essential lights that will help you to comprehend this 3d modeling software more deeply while your 3ds Max course training.

Let’s get started with an overview of Max.

An Overview to 3ds Max

3DS MAX is a professional computer graphics program for making 3d drawings, animation, graphics, games and many more. This program is produced by Autodesk, it has modeling capability for architecture, it is also used gaming developers, tv studios etc. The most common versions used by many 3ds max users is 3ds max 2014 and 2015. It supports both the import and linking of AutoCAD, Revit drawings. The main plugins used by this application is v-ray which is one of the main parts to make a faultless drawing. 

Use of 3ds Max

It is mainly used of architecture and construction for 3d & 2d rendering and animation program.

For becoming a master of this application, you need proper guidance and for this joining an ideal institute like ADMEC Multimedia Institute is highly recommended.

Types of Lights in 3ds Max

There are mainly three types of lights in 3ds Max which are given below.

  • Standard light
  • Photometric light
  •  V-ray light

Let’s have a look at each type one by one.

STANDARD LIGHT

Standard light is divided into 6 parts which are
  • Target spot
  • Free spot
  • Omni light
  • Sky light
  • Mr area omni
  • Mr area spot
Below I’m going to explain all the 6 parts of Standard Light.

  • Target spot light: This light is like a flash light, it uses a movable target object to move a light.
  • Free spotlight: This light has no target object this light can be moved and can also be rotated to any direction of your choice.
  • Omni light: It rays lights in all direction within a single source this light is useful for filling the light at any point source, this is omni light.
  • Sky light: This light is a day light that add the sunlight rays in the sky light you can see the sky and sun rays. This light is mainly used in window for passing the rays of the sun and also used in exterior.
  • Mr area omni: It is a light that form the light in cylindrical or spherical shape, it is used in standard light.
  • Mr area spot- Used to form a rectangular shaped light.

PHOTOMETRIC LIGHT

It is one of the important lights in 3ds Max which enable the architects to provide real world lighting effect in the drawing. There is a type of Photometric light which is given below. 

Target Light- The light that aimits object to target the light when you add a target light automatically adds to assign its controller.

V-RAY LIGHT

For starting the work with v-ray first, you should know to work with modeling in 3ds max. It is an extension for 3ds max but it is not a replacement for 3ds max software as V-ray is a plugin that is used for realistic render images. 

There is a feature called anti-aliasing in 3ds max which is used for image quality render and for smoothing the edges for shadows etc. Main of the important part in 3ds max is to control its lights. It takes huge time in render as from 5 minutes to the whole day. You can also control the quality of the image with a few settings that make the drawing perfect. There are a lot of setting in 3ds max to make the perfect render to make the look of the drawing realistic.

Author Introduction: This blog is written by Kirti Bageria who is one of the students of the Architect Interior Design Courses in ADMEC Multimedia Institute. This blog is the part of her 3ds Max Project.

Hope it will be helpful for you!!

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